Ardor

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Ardor
A
Player Info
Profile: CF
First Game: ?
Last Game: ?
Phalla Career: ? - ?
Location: ?
Time Zone: ?
Other Stats
Mini Wins: ?
Main Wins: ?
Total Games: ?

Ardor's first known Phalla game was The Phalliad, in which he established himself as a shrewd player and generally clear minded individual able to discern patterns and pick out strategies to benefit his team.

His perhaps most infamous action was securing the betrayal of the Sabbat by the Assamites in Vampire: TPM. While it did lead to the Camarilla Victory, it earned him the ire of certain individuals and entered him into legend as one who could broker a deal with the Devil and come out on top.


The Phallian Phalla game hosted in D&D had pegged Ardor's role as the following:

Ardor! You're everybody's favorite network builder. You emit an intangible aura of trustworthiness, resulting in some of the most effective networks ever seen in Phalla.

Once per day, you may choose one person. That night, you will be told if that person is a good guy or a bad guy. If the person is a good guy, they will be told that you are the seer. Also, every other night, one innocent will be chosen at random and told that you are the seer.

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